Adventure Island FAQ Walkthrough V1.0 Copyright (C) 2001 by Dalez (dalez@intercom.net) Last Updated 02/28/2001 @ 03:40 AM The latest version of this FAQ can ALWAYS be found at... GameFAQs http://www.gamefaqs.com VG Strategies @ About.com http://vgstrategies.about.com TABLE OF CONTENTS Greetings Controls Characters Goodies (and not-so-goodies) Baddies Other Obstacles Walkthrough Pot Bonus Locations Closing Notes Greetings, and welcome to my guide for 'Adventure Island' for the Nintendo Entertainment System. The goal of this guide is to provide you with as much information as possible about the game, in hopes to aid those who are stuck, need a few pieces of advice, or want to get more out of their experience with the game. I don't feel there's a need to bore you to death with a bunch of background information about the game, so let's dive right on in to the good stuff. Enjoy! ^_^ ##### Controls ############################################################### The Controls are very simple. Use the Left and Right controller buttons to move Master Higgins left or right. The B button allows you to throw your axe or rocks (assuming you have them), and the A button makes Master Higgins jump. You can jump higher when walking (or when simply holding down the B button), and can run faster if you hold down the B button as you walk. The Start button pauses the game. You can also continue your game should you lose all your lives by holding down "Right" on the control pad and pressing Start when on the Title Screen. However, this only works if you have found the Hudson Bee. Look in the 'Goodies' section as well as the Walkthrough for Area 1, Round 1 for more details on the Hudson Bee. ##### Characters ############################################################# Master Higgins: Our Hero, Master Higgins, is an easy-going kind of guy. An island native, he has a passion for fruit, milk, and his girlfriend, Tina. It is your job to get Master Higgins through the 8 areas of the island and defeat the evil Witch Doctor in order to save Tina! Tina: Master Higgins' sweetheart, Tina, has been kidnapped by the evil Witch Doctor. It's your job to save her! Witch Doctor: The evil Witch Doctor appears at the end of each area, becoming increasingly powerful as the game progresses. His only weak spot is his head, which changes with each form he takes. He will surely try to prevent Master Higgins from rescuing Tina with his evil magic! ##### Goodies (and not-so-goodies) ########################################### There are various goodies scattered about the levels that will give you a boost or make it easier for you to complete your task. Look for them and pick 'em up whenever possible! Food: Master Higgins has a limited health supply, which is replenished when he eats the various foods that appear on the Island. When the Health Bar runs out, Master Higgins will lose a life, so it is very important to always try to grab up all the food items that you see! Apple (50 Points) Banana (50 Points) Tomato (100 Points) Carrot (100 Points) Pot of Gold (200 Points) Egg: Eggs are scattered about the island, some out in the open, others hidden. Eggs usually contain weapons or other power-ups that will be useful to you! *NOTE* If you open an egg that normally contains a weapon, and you already have a weapon, the egg will contain a Flower instead. Eggs with Skateboards, Milk, or Eggplants inside will always contain those items whether you have a weapon or not. To find hidden eggs, continually throw your weapon... if it appears to stop in mid-air, there may be a hidden egg nearby. Stand over the suspecting spot and jump to uncover the egg! To open an egg, just run into it and Master Higgins will kick it. When it lands it will break, reveaing the item. Eggs can also be broken using your weapon.. the first hit will crack it, the second will open it. *NOTE* There is a pattern to what appears in the Hidden Eggs. The first hidden egg you open will contain Rocks, the next Red Milk, then the next 3 will be Rings. Finally, the next egg you open will be a Baby Higgins Doll! Then the cycle will repeat (Red Milk, 3 Rings, Doll). However, if you die, this cycle will be reset! Axe: A crude stone axe that Master Higgins can be used as a weapon. Press B and Master Higgins will throw it out in front of him. It can defeat most enemies, but cannot destroy rocks or boulders. Rocks: A more powerful weapon, Rocks can only be found in hidden eggs. Rocks can defeat enemies, as well as destroy rocks and boulders. Skateboard: Found in eggs, this item will give you the power to move much faster, but the only problem is that you cannot stop, nor go backwards!! Pressing Left on the control pad will make you slow down, but it is very inconvenient not being able to stop. If you run into an enemy, you won't die, but the skateboard will disappear. If you complete the stage with a Skateboard, you will receive a point bonus! Milk: It does a body good, and Master Higgins is no exception! Milk completely fills up your life meter. It comes in two colors, white and red... the only difference being that red milk can only be found in hidden eggs. Ring: Rings award you with 2,000 points, and can only be found in hidden eggs. If you collect enough of those before losing a life, the next hidden egg will contain a 1-up!! 1-up: The Baby Higgins doll will award you with an extra life. These are very hard to come by, as they can only be found in hidden eggs after a certain number of rings have been obtained. Honey Girl: Honey Girl the Fairy can be found trapped in some eggs, and when released, Master Higgins will become invincible! Dash through your enemies and obstacles to defeat them... the more enemies you defeat while invincible, the more bonus points you'll get! You stay invincible as long as Honey Girl is on the screen... when the music stops she will fly away, and you'll be vulnerable once again. Eggplant: Eggplant is Master Higgins' least favorite food. It will follow him around indefinitely, draining his health away, only leaving when Master Higgins has around 2 or 3 sticks of life remaining (or until you complete the stage, in which you will get a bonus ("Eggplant Bonus" as I call it ;)). Avoid breaking an egg with the Eggplant inside at all costs! Pot Bonus: The Pot Bonus will double the bonus points you receive at the end of the stage. There is one in every stage, though they are not always where you can see them... some are very well hidden indeed! Key: Keys will allow you to access a special bonus stage, where all food items are worth 500 points! After getting the key, there will usually be a nearby platform, which when jumped upon, will whisk you away up to the top of the screen, where the bonus stage is!! Flower: The Flower will double the point value of all food items (does not apply to bonus stages, however). NES Controller: These only appear if you manage to defeat a Coyote from behind (i.e jumping over it as it passes under you then throwing axes or rocks at its back). It is a symbol of cleverness on your part, and will award you with 1,000 bonus points when obtained. Hudson Bee: The Hudson Bee can be found in the very first stage, and when obtained will allow you to continue your game should you lose all your lives. To continue, hold "Right" on the Control Pad and press the Start button on the Title Screen. ##### Baddies ################################################################ There are also an assortment of baddies who are out to make Master Higgins' task as difficult as possible. Baddies can be defeated with an axe or rocks, but if you have no weapon you must avoid them! Sneil: Sneil, as you might expect, resembles your basic Snail. They're as slow as a... well, snail, and if you stand and let them inch towards you, chances are you'll die of starvation before they can reach you. Jump over them or hit them with your weapon to be rid of them. (10 Points) Cobra: Cobra is a fire-breathing snake who likes to hang out behind rocks. Cobras hate loud noises, and if you bounce an axe off of a rock, boulder, or even an egg, Cobra will breathe tongue-shaped fire at you. Aim carefully to avoid hitting the rock or use Rocks of your own to destroy them. (100 Points) Pooter: These little pigs move aimlessly from right to left, in attempt to plow over you. Jump over them or throw a weapon at them. (100 Points) Skeleton: These skulls have tiny fireballs rotating around them, and although they stay in one place, can float in the air. If you touch them, Master Higgins will go up in flames, so either jump over them or get rid of them with a weapon. (10 Points) Basser: These bats normally hang out in caves, usually hanging up near the ceiling until Master Higgins approaches, when they swoop down and fly to the left towards you. If you have no weapon, inch forward and wait for them to swoop down, then jump over them. (50 Points) Cavas: These small brown birds usually come in large groups, so either rapidly toss your weapon to take them out, or jump over them. (100 Points) Zigmo: These spiders usually live in the dark forests at the end of each area, and will bob up and down on their threads. Take them out with a weapon, or carefully jump over (or run under) them. (50 Points) Kello: One of the most dangerous baddies in the game is Kello, who resembles a frog. There are two types... Green and Brown. Brown Kellos will leap towards you, so carefully jump over them. It will take two hits with your weapon to defeat Kello, and note that Green Kellos will turn Brown after sustaining one hit. (200 Points) Ice: These icicles hang from the top of the icy caverns on the island, dropping down upon Master Higgins when he approaches. Since they appear in icy areas, you may have a tough time turning around to avoid them before they turn you into a human icicle, so proceed slowly. If you are high enough off the ground, you may also shatter them with a weapon. (20 Points) Oct: These octopi hang out in the ocean areas, periodically jumping out of the water to incredible heights. There are two types, Red and Blue... the only "difference" being Blue Octs turn Red when hit with a weapon (and can then be treated as Red Octs). To avoid them, either jump over them as they pass below you, or jump under them as they reach the height of their jumps. (100 Points) Waler: These dolphins also inhabit the water, and leap out of the water towards you. They can leap rather high, so either get rid of them with a weapon, or jump over them as they descend back into the water. (100 Points) Coyote: These annoying animals are very quick, and dash from the left side of the screen in an attempt to ambush you from behind. The presence of Coyotes is marked by a Flower (not to be confused with the Flower that you can pick up)... if you see a Flower on the ground, there's a Coyote coming soon. In the later levels, Coyotes can jump, and I do mean JUMP! (500 Points) It will take two hits with your weapon to get rid of a Coyote. You can simply turn around and attack it from the front, but if you jump and let it pass under you, and defeat it from behind, an NES controller will appear, which gives you 1,000 bonus points when obtained! ##### Other Obstacles ######################################################## In addition, there are a few other obstacles scattered about that you should keep an eye out for... Rock: These rocks do what most other rocks do... just sit there. They can be destroyed with Rocks, but Axes merely bounce off them. If you run into a rock, Master Higgins will lose a few sticks of health and will stumble forward a few steps. Though they themselves are fairly un-deadly, stumbling into a baddie or down a pit isn't exactly good for your health. Note that later in the game some Rocks are actually cleverly-disguised Pot Bonuses! By running into them, you will still trip, but you won't lose any health, and the Rock will then turn into the Pot Bonus! Unfortunately they are otherwise indistinguishable from normal Rocks, so the only way to uncover them is trial and error... Boulder: These LARGE rocks typically come rolling down hills or through caves, typically bouncing if they drop off a ledge. These can also be destroyed with Rocks of your own, but Axes are useless against them. If you see one of these coming, do your best to jump over it. Fire: Campfires are also scattered about, and they are un-removable. To avoid a hot-foot, you'll have to jump over them. ##### Walkthrough ############################################################ ##### Area 1, Round 1 ###################################################### Type: Light Forest 1: Move to the right and kick the egg you come across to receive an Axe. Continue right and defeat the Sneils with your axe, and jump over the Rocks in your path. 2: Kick open the next egg you reach to find a Skateboard, then continue right. There is a hidden egg just before you reach the Cavas, which contains some Rocks! Then continue right and you'll come out of the forest area. 3: Jump over the Campfire, and note the Totem Poles in the background. If you stand still in between the last two totems, a hidden platform will take you up to a Bonus Stage, which dumps you down to Section 4. Continue to the right and up the hill, but watch out for the Boulders that come rolling down. Kick the egg open to free Honey Girl, then dash to the right. 4: Jump over the Fire and Pit, and continue right until you reach the Spring. Stand on the edge of the ledge and jump to find a hidden egg, then jump onto the spring and vault up to the Pot Bonus. Defeat the Kello, then jump across the platforms. Once you reach the final ledge, stand its far left side and jump to uncover the egg which contains the Hudson Bee! Make sure you get it, (if you want to be able to continue, that is) then proceed to the Goal. ##### Area 1, Round 2 ###################################################### Type: Ocean I 1: Jump onto the cloud, then down onto the island. The egg contains a Skateboard -- very dangerous on a stage like this, so try to avoid it. Continue across the clouds, and when you reach the next island stand on its far right side and jump to uncover a hidden egg. Continue across some more clouds to reach the next section. 2: All you have to do here is defeat or avoid the Octs as you make your way across the clouds. 3: Kick open the egg to free Honey Girl, then plow through the Octs and Pooters to rack up some points. Continue across the clouds and watch out for the Waler, and you'll come to a series of descending clouds. Jump upon one as it floats down, then down onto the island. 4: Continue across the clouds and pick up the Pot Bonus as you jump along. When you reach the series of ascending clouds, just jump on one and continue right... just watch out for the very last cloud, as it drops out from underneath you as you jump upon it! ##### Area 1, Round 3 ###################################################### Type: Frozen Caves 1: Run right and pick up the Skateboard if you wish, then continue, making sure to watch out for the Bassers that swoop down from the ceiling. A few Boulders will come from the right just before you reach Section 2, so watch out. 2: Free Honey Girl from the egg, then plow to the right through the Skulls and Rocks. Jump up onto the brick area, and look for a hidden egg containing a Key just before you cross over into the Ice Area. Once you get it, jump onto the nearby platform and you'll be whisked up to a Bonus Stage, which drops you down to Section 3 (not very far). 3: The first Egg you come to contains a Flower, so grab it then drop down. Carefully move right, watching out for the Icicles that drop down from above. DON'T open the next egg as it contains an Eggplant, but there is a hidden egg cleverly placed just to the left of the visible egg. Grab it's contents then jump over the Eggplant. Continue right and you'll soon reach Section 4. 4: Move to the right, making sure to watch out for a boulder or two as you go, and soon you'll exit the frozen area. Avoid the next egg if you can (Skateboard), then quickly onto the descending platform, then jump back off to the left, to the platform you came from. As you do, a boulder will roll along the lower platform and drop into the pit. Now wait for the next platform and ride it down just low enough to get the Pot Bonus, then jump to the ledge on the right. Move right along the final stretch, looking out for the several Bassers that are "guarding" the finish line. ##### Area 1, Round 4 ###################################################### Type: Dark Forest 1: Head right, either avoiding or defeating the Zigmos as you go, and collect the Pot Bonus (so early?). Then just continue right, past the fire, rocks, Zigmos, and a couple of Cavas'. The egg just before Section 2 contains some Milk! 2: The flower you see is the signal of a Coyote, so as you move right, keep an eye out for it. Remember, if you defeat it from behind an NES Controller (1000 bonus points) will appear! Shortly afterwards you can find another hidden egg (situated near a campfire). Grab it, then continue right, past the Kello (careful), and onto Section 3. 3: Keep on going, and once you come out of the forest look out for another incoming Coyote. From there it's just a short walk to Section 4. 4: Go up the hill (watch out for 2 Boulders that come down), and once you go down the other side, look in between the two rocks for another Hidden Egg. (If you haven't lost any lives yet and found all the Hidden Eggs so far, you'll find your first Baby Higgins Doll here!!) Then move a short ways right to reach the Boss' area! Boss: This boss is really slow and rather simple to defeat. Just stand near the left side of the screen and jump into the air (make sure to hold B as you jump to get higher off the ground) and throw weapons at his head. If he throws a fireball, just jump over it then continue as before. After taking 8 hits his head will fall off (ouch?), and his second form will appear and run off towards the next area. Area 1 is complete!! ##### Area 2, Round 1 ###################################################### Type: Ocean II 1: Open up the egg just near the start to find a Flower, move to the right past the Sneils, then start cloud-hopping as you did in Area 1-2. The last cloud before you reach the next island drops out, so be careful. Note that on the long island just before you reach Section 2, a hidden egg can be found! 2: Move quickly to the right across the next few clouds, then kick the egg on the next island to free Honey Girl. Dash to the right through the army of Pooters (yikes!) and you'll reach Section 3 before you know it. 3: Get rid of the Kello, then continue across the next few small islands. The slightly larger island houses another hidden egg (found near it's right edge). Head across the moving clouds and grab the Pot Bonus, and move onto the next section. 4: As you jump onto the first cloud, watch out for a Waler that comes from the right. Continue to the right, avoiding one more Waler, and do one last little bit of cloud-hopping to reach the Goal! ##### Area 2, Round 2 ###################################################### Type: Underground Temple 1: Break open the egg to find a flower ripe for picking, then move right past the rocks and hordes of Bassers. Jump over the fires and look out for a few incoming Boulders just before you reach Section 2. 2: Get the Skateboard in the next egg (if you're feeling bold that is), then jump onto the hovering platform. Wait for a boulder to roll down from the platform above, then jump up there to enter the brick area. Head to the right and get rid of the Kello, then spring up to the ledge above, grabbing the Pot Bonus along the way. Move to the right to reach the next section... 3: As you make your way up the 'steps' watch for an incoming boulder, then jump onto the pair of platforms. They will rise up as you do, giving you access to the ledge above. Continue to the right and soon you'll reach Section 4. 4: Break the egg here to obtain some Milk, then move right (beware the falling platform), and look for a hidden egg just after the blue background suddenly stops. Get rid of the Kello and continue right to come back to the cave area once more. Board the platform then scoot right past the skulls to reach the Goal! ##### Area 2, Round 3 ###################################################### Type: Underground Building 1: Once again, start off by picking up the Flower in the egg, then continue right. The platforms will move once you board them, so wait for them to carry you across the pits rather than trying to make the jumps. 2: Jump onto the platform, then to the ledge above, and get the Skateboard if you wish. Once you enter the temple area, be careful as you jump onto the platforms as a few of them will drop out from under you. You'll be greeted by two Kellos and some Pooters before you reach Section 3... deal with them accordingly. 3: Most of this section is a series of platforms you must jump across (somewhat like the cloud-hopping of the ocean levels). There's not much to note here, just beware the final platform, as it drops out. 4: Move to the right and you'll soon come to another platform-hopping area. Be careful when you reach the next ledge, as two Kellos are there waiting for you! Move to the right, hopping along a few more platforms (and be sure to grab the Pot Bonus too!), and you'll soon reach the Goal. ##### Area 2, Round 4 ###################################################### Type: Dark Forest (Mirror of X-4) 1: Move right, jumping over the Fire as you go, and take out (or, if you have no weapon, jump in between) the Zigmos. Just continue right, past all the enemies (there are quite a few of them). Break open the egg just before you reach section 2 to obtain a Flower! 2: Watch for 2 Coyotes as you continue to the right, then move to the right through the mostly-quiet section. Defeat the Kellos (there are two this time), then move onward. Just after the springboard, there will be a lone rock just before the beginning of Section 3. Run into it (yes, trust me on this one) and it will turn into the Pot Bonus!! 3: Look out for a Coyote near the beginning of this section, then continue right past the many Zigmos. Watch for another Coyote shortly before you come to Section 4. 4: Go up the hill (watch out for the 2 Boulders that come down), and look out for the rocks as you go down the other side (no hidden egg this time). The Boss' area is just a short distance to the right! Boss: This time around, the Boss is a bit faster, and he will take 10 hits with your weapon to defeat rather than 8. Regardless, all you have to do is use the same strategy you used last time... stand near the left side of the screen, jump up and throw your weapons at his head (and jump over any fireballs he throws, of course). Once he is defeated again, his third form will appear and he will retreat to the next area. Area 2 is complete!! ##### Area 3, Round 1 ###################################################### Type: Temple 1: This is one of the hardest levels in the game... not so much now but when it recurs later in the game it will become excruciatingly difficult. Break open the egg to find a Skateboard (should you choose to use it), then continue right past the rocks. Continue to the right past a couple of Kellos, and you'll see a suspicious-looking rock under the elevating platforms. Run into it (yes, trust me again) and it will turn into the Pot Bonus! Grab it then board the platform, and ride up to the ledge above. Watch out for the pair of Bassers as you move onto Section 2. 2: Watch out for the sinking platform and break the egg (don't kick it lest it fall down into the pit!) and pick the Flower, then walk onto the platform and it will rise up. Likewise the other platform will begin to move downward. Make your way across to the ledge on the right, then take out the Kellos on your way down the steps. Once you reach the bottom, sit still for a few seconds and a platform will take you up to a bonus stage that drops you down to Section 3! 3: Open up the egg to obtain some ever-useful Milk, then jump onto the moving platform. This next part is a bit tricky as you will have to jump from platform to platform, all of which are moving (some at different speeds!). Once you manage to make it across, breathe a sigh of relief and continue to Section 4. 4: Jump over the fire and watch out for a boulder on your way up the steps. Now get ready for another tricky part. You will have to jump from platform to platform again, but every other platform will drop out! Barrel through at full speed, timing your jumps on the dropping platforms carefully, and you'll be able to make it across to the Goal. Whew!! ##### Area 3, Round 2 ###################################################### Type: Mountains 1: Break open the egg to get a Skateboard, then run up the hill. Beware the Cavas' at the top. Just continue along, making sure to watch out for the boulders along the way, and you'll soon reach Section 2. 2: Kick open the egg to receive a Flower, then run uphill once more. Watch out for the fires on your way back down, and the Cobras on your way back up again. 3: You'll find another Skateboard here if you wish to use it. Beware the 2 Coyotes that appear as you go down the hill, then continue right. You'll soon notice a Kello that is facing in the opposite direction! DON'T kill it... instead jump over it and run like heck as it will start chasing you! Run down the hill and it will continue chasing you, but after leaping four times it will suddenly change into the Pot Bonus! Snatch it up, and continue down the hill. 4: Kick open the egg to free Honey Girl, then barrel through the rest of the stage, racking up scores of points along the way! ##### Area 3, Round 3 ###################################################### Type: Ocean I (Mirror of 1-2) 1: Jump onto the cloud (beware, as it drops out), then down onto the island. Kick open the egg to obtain a Flower then do some cloud-hopping to the right. You'll soon reach the next section. Note that just before the Signpost that reads "2", there is a hidden egg! 2: This section is rather simple... just defeat or avoid the Octs as you hop across the clouds. When you reach the large island, look for another hidden egg a few steps inward! 3: Break open the egg to free Honey Girl, then run like heck through the Rocks, Octs, Pooters, and everything else that gets in your way. If you're quick enough, you can make through the entire section before your invincibility wears off. 4: Continue across the clouds, and soon you will come to the Pot Bonus, amongst a series of ascending clouds. As soon as a cloud emerges from the bottom, run over onto it, hopefully picking up the Pot Bonus on your way down. Then ride the cloud up, and over onto the next cloud. Watch out for a couple of Cavas' as you head along the final stretch! ##### Area 3, Round 4 ###################################################### Type: Dark Forest (Mirror of X-4) 1: You'll soon find there are many more Zigmos in this stage than there have been before. Move to the right, defeating or avoiding them as per usual. After you pass the fire pits, beware of a large flock of Cavas' that come flying in from the right. Kick open the egg just before the signpost to receive a Flower! 2: Take out the Coyote near the beginning of this section, then move to the right. Get rid of the green Kello, then as you move right you'll notice more of them (three this time). Defeat or jump over them, then continue to the right. The egg just past the springboard is an Eggplant, so avoid it! 3: There are several Coyotes in this section, so keep on your toes. Move to the right, past two of them, and get rid of the Zigmos in your way. Bypass another Coyote (and some more Zigmos) to exit the forest area, where one more Coyote is waiting. Jump over the fires and continue onto Section 4. 4: Run into the first Rock you see to uncover the Pot Bonus, then run up the hill, watching out for the rest of the Rocks (and boulders). After a short walk you'll reach the Boss' Area! Boss: First, be careful as you jump across the platforms leading to the Boss... from now on the first platform will drop out once you jump upon it. Once again the Boss is slightly faster than before, and also throws fireballs more often, so make sure to avoid those as you jump and strike at his head. If he starts getting too close, stand still a while and let his fireballs pass over your head, and wait for him to back up a bit before resuming your attack pattern. This time it will take 12 strikes with your weapon to take him down. Once he is defeated, his fourth form will appear and retreat to the next area. Area 3 is now complete!! ##### Area 4, Round 1 ###################################################### Type: Light Forest (Mirror of 1-1) 1: This is a mirror of the first stage, but things aren't exactly as you remember them! Head right past the Cobras and kick open the egg to free Honey Girl. Plow through the Sneils and obstacles in your path, and you'll soon reach Section 2! 2: Open the egg to obtain a skateboard, then move to the right, past the myriad rocks in your way. Fight your way past the flocks of Cavas' that fly in from the right, and once you exit the forest area, you'll reach Section 3. 3: Move to the right (no bonus stage in between the totems this time), then run up the hill, watching out for the many boulders that come tumbling down. Kick open the egg for a Flower, then make your way past the group of Cobras to Section 4. 4: Continue along until you reach a group of three rocks. The rock on the far right is actually the Pot Bonus but you will have to be careful not to A) Accidentally destroy the rock, B) Stumble into the Sneils, or C) Hit one of the other rocks instead. Grab it, then use the Springboard to clear the large gap. Get rid of the Kellos and jump across the last few platforms to the Goal! ##### Area 4, Round 2 ###################################################### Type: Wasteland 1: This is another very hard type of stage, as food can be quite scarce at times, meaning you will have to be quick in getting through the stage. Move to the right and up the "steps", watching out for the Boulder that comes down, and kick the egg open to obtain a Flower. Continue upwards past a Sneil and some Cavas', as well as boulders and Kellos once you near the top. 2: There is no food whatsoever in this section so move quickly! Run right and up the steps, and search in between the fires for a hidden egg. Continue up and trip the Rock at the top for the Pot Bonus, then run down the other side. You'll soon reach Section 3. 3: There is still no food around, so hurry! After a bit of walking you'll reach an egg containing some milk.. so GRAB IT! The food supply returns at this point, so relax a bit. Continue past the fires and rocks to reach the final stretch of this area. 4: Some Cavas' and even some Bassers (outside?) will attempt to ambush you as you head along the final stretch, but nothing much to worry about. If you made it this far, you're pretty much home-free, only a short distance to the finish line. =) ##### Area 4, Round 3 ###################################################### Type: Ice Temple 1: This entire stage is iced over, so you have to worry about both the horrible traction of the ground, as well as the Icicles who want to drop in on you. Kick open the egg to find the routine Flower, then continue to the right past the skulls and (of course) Icicles. 2: Continue to the right, jumping over a few fires and as always, dodging Icicles. Break open the egg to obtain some (likely frozen) Milk, and do a _walking_ jump over the next pit to avoid being speared by the cleverly-placed Icicle on the other side. Continue to the right across a couple of frozen platforms, and you'll soon reach section 3. 3: Trip the rock on your way up the steps to uncover the Pot Bonus, then jump across the frozen platforms. Do a walking jump off the final platform as to once again dodge a cleverly-placed incoming Icicle. Continue along and jump across several small ledges, but stop once the Cavas comes into view. On this platform you'll find a hidden egg containing a Key, which activates the platform just to the right, whisking you up to a Bonus Stage! You'll be dropped off right at the start of Section 4. 4: Move right, past a bunch of annoying Skulls, and on your way back up watch out for some Zigmos and a Kello. Hop across a couple more ledges a few moving frozen platforms, and you'll find yourself at the finish line. Goal!! ##### Area 4, Round 4 ###################################################### Type: Dark Forest (Mirror of X-4) 1: Head to the right past the hordes of Zigmos, then hop your way over the fires and rocks. Continue right, past more Zigmos and a few Cavas', and crack open the egg near the signpost to receive a Flower. 2: Take out the Coyote near the beginning of this section, then move to the right. You'll soon meet a group of Kellos (four this time... noticing a trend here?) -- defeat or jump over them as usual, and be sure to look for a hidden egg shortly after the last Kello. Use the springboard to vault up to the Pot Bonus (out in the open this time...?), just watch out for the Fires on your way back down! 3: Crack open the egg nearby to free Honey Girl, and then dash like mad through the hordes of Zigmos and Pooters. If you're quick enough, you can make it all the way through the section, getting rid of those last three Kellos with your final seconds of invincibility. 4: Run up the hill, avoiding rocks and boulders as usual. There is a hidden egg in between some rocks just before you reach the boss, so be sure to look for it. Then, continue onto the Boss area! Boss: Once again... the Boss is faster than before, and this time will take 14 strikes with a weapon to defeat. Defeat him the same way you defeated the last boss... just continually jump up and strike his head, jumping over or ducking under the periodic fireball he throws. When he moves in close, sit still for a few seconds, wait for him to back up a bit, then resume your attack. Once he is defeated, his next form will appear as always, and he'll flee to the next area. Area 4 is complete! ##### Area 5, Round 1 ###################################################### Type: Ocean II (Mirror of 2-1) 1: Open up the egg just near the start to find a Flower, move to the right past the Sneils. Run into the very last Sneil to uncover the Pot Bonus (yes, they are hidden in ENEMIES now), and look for a hidden egg right near the far-right edge of the island... it contains a Key! Grab it, then head to the right across a few clouds, and the bluer-colored one will whisk you up to the Bonus Stage. You'll then be dropped off at Section 2. 2: Move to the right across the clouds (most of them drop out), and kick open the egg once you reach the next island to find a Skateboard. Fight your way past the Pooters and watch out for a stray boulder (?) as well. Watch out for the Cavas' as you jump over the fire pits. 3: Get rid of the pair of Kellos, then continue to the right. Be sure to look for a hidden egg on the edge of the island just past the Kellos. Head right across several smaller islands and you'll soon reach Section 4. 4: Watch for a few incoming Walers as you hop across the clouds in the final stretch. There is one last hidden egg just before the Signpost, so be sure to grab it before you cross the finish line! ##### Area 5, Round 2 ###################################################### Type: Underground Building (Mirror of 2-3) 1: Kick open the egg to find the routine Flower, then head onto the right, past Bassers and Boulders. Look out for the Kello hiding behind the rock, and as you jump onto the next platform, watch for an incoming pair of Cavas before you leap over the campfire. 2: Get the Skateboard if you wish, then run past the Cobras and across the platforms. Continue past a pair of Kellos, and run into the first of the incoming Pooters to find the Pot Bonus. 3: Just jump across the various platforms and ledges in this section... not much to note here... 4: Move right and you'll hit another platform-hopping area (most of which move around). Again, be careful when you reach the next ledge, as two Kellos are waiting for you! Hop across the few last platforms (some Bassers are here to annoy you this time around), and you'll reach the Goal! ##### Area 5, Round 3 ###################################################### Type: Temple (Mirror of 3-1) 1: This is a much harder version of Round 3-1, so prepare yourself, because it only gets worse from here. Grab the Skateboard in the egg (or not), then jump across the rocks, and take out the Cavas, Pooter, and Basser. Hop over the fires and across the platform, then start down the steps. Avoid the egg (Eggplant) as well as the Kellos as you make your way down. Once you reach the bottom, head past the Cobra and trio of Bassers, and ride the platform up to the ledge above. Watch for a Kello and a few more Bassers before you reach Section 2. 2: Look out for the egg (Skateboard), and jump across the elevating platforms to the other ledge. Go down the steps, looking out for more Kellos along the way, and before you drop down to the area with the platform, look for a hidden egg on the right edge of the ledge above. Ride the platform up, and leap across the springs. The middle of the three rocks is the Pot Bonus, so trip it and collect your prize before moving on. 3: Grab the Milk inside the egg, then jump across the series of moving platforms, watching out for those annoying Bassers as you go. Take your time on this part, as many of the platforms move at different speeds. 4: Jump over the fire and watch out for the boulders as you make your way up the steps. Now brace yourself for the (very hard) final stretch. This time ALL the platforms drop out (as opposed to every other one in 3-1), so barrel across, staying on each platform as you long as you can before jumping to the next. Once you manage to make it safely across, you can take a breather before crossing the goal line. ##### Area 5, Round 4 ###################################################### Type: Dark Forest (Mirror of X-4) 1: There are tons of Zigmos in the first part of this area, so move cautiously. Jump over the fire pit and rock, then run right past a few more Zigmos. Look out for a pair of Cavas' and a Cobra, and kick the egg over into Section 2 to receive some Milk. 2: Take out the Coyote near the beginning of this section, then move to the right. Hop the rocks and fire pits, then brave the group of Kellos (five this time, strange that!). Then proceed onto Section 3. 3: A Kello facing in the other direction will greet you near the beginning of this section, as in Round 3-2. Defeat him if you can, but if you have no weapon you'll have to run to the right whilst he chases you down! Continue past the next Zigmo area, and look out for an incoming Coyote as you exit out into the open. Trip the suspicious-looking Sneil just before Section 4 to receive your Pot Bonus! 4: Look for a hidden egg shortly after the marker, then run up the hill, watching for some Boulders and a Kello as you go. Run down the other side and continue on to reach the Boss area! Boss: Have we done this before? As expected, this boss functions just as all the others have, albeit more quickly. Use the same old strategy (jump, throw weapons, -yawn-, repeat), and after 16 hits his sixth form will appear and escape. On to Area 6!! ##### Area 6, Round 1 ####################################################### Type: Ocean I (Mirror of 1-2/3-3) 1: Make a BIG jump across the first gap, but try not to hit the egg as you land, lest a very-cruelly placed Eggplant drain all of your health away. Then start cloud-hopping as normal, defeating or avoiding the hordes of Octs along the way. Look out for a Rock and some Sneils once you reach the next island, then hop across a few more clouds (most of which move) to reach the next section... 2: After another bit of cloud-hopping you'll reach an island with a very suspicious-looking Cobra on it. Run on into him to receive your Pot Bonus, then take out the Pooter and proceed onward. 3: Kick the egg on the next island to find a Skateboard, then move right past the rocks, Octs, and boulders, while watching out for the incoming Coyote (ick). Once that's out of the way, get rid of the Kello and Pooter group, and search for a hidden egg just near the edge of the island. Watch for a Waler as you do the next bit of cloud-hopping, as well as a stray boulder as you reach the island before section 4. 4: Continue across the clouds as per usual, dodging the Octs and Walers that come at you, and look out for a small flock of Cavas' just before you reach the Goal. Once they're out of the way you can proceed onto the finish line! ##### Area 6, Round 2 ####################################################### Type: Frozen Caves (Mirror of 1-3) 1: Get the Skateboard if you so wish, then move on to the right. There are a lot of Bassers waiting for you, so be careful. When you come to the lone rock in the path, position yourself a short way to the right of it and sit still for a few seconds, and you'll be taken up to a Bonus Stage! You'll be delivered to the beginning of Section 2 afterwards. 2: Head right past another Skateboard, and after you pass the flaming skulls, look out for a boulder that will come charging from behind you. Once you reach the brick area get rid of the Kello, and look for a hidden egg on the bottom ledge, just before you cross over into the frozen area. 3: If you have a weapon, be sure to get rid of the Kello facing to the right, lest he will chase you through the better part of this section! Kick the egg to find a Flower, then move right. Use the springboard to grab the Pot Bonus, and avoid the next egg as you did in 1-3, as it contains an Eggplant. 4: Watch out for incoming boulders from both sides as you climb the stairs, and avoiding the next egg once you come back into the cave area would be a good idea, as it contains a skateboard. Make a large jump back down into the cave area, then move onward past the flock of Bassers to the Goal! ##### Area 6, Round 3 ####################################################### Type: Wasteland (Mirror of 4-2) 1: Chances are you're not too happy to see this level again. Head up the steps and break the egg to find a Flower, then continue onward and upward, past the large flock of Cavas'. Beware the Kello once you reach the top... he's in a pretty advantageous position to jump down atop you. Bypass two more Kellos and some Cobras to reach the next section. 2: The lack of food will hit you hard in this section, so move through as fast as you can. Head up the steps past the cruelly-placed skulls and boulder, and jump over the trio of fire pits near the top. Continue upwards a line of skulls (you have no choice but to get rid of these it would seem), and down the other side past a couple of Kellos. Dispatch all the Cobras and Pooters, and continue downwards to reach Section 3. 3: There's still no food around for a bit, so keep the pace up. Kick open the egg to free Honey Girl, then dash through the next area filled with Skulls and Rocks. The Campfire at the end of it contains the Pot Bonus, so be sure to trip it (even if Honey Girl is still around the Pot Bonus will appear). Avoid the next egg -- it's an Eggplant, which is a heartless killer in a stage like this -- but note there is a hidden egg directly to the right of it. Pick it up if you wish, then continue to the final section. 4: Use the series of springboards to safely vault across the pits, and kick open the egg to find some much-needed Milk. Continue across the next springboard but do your best not to land on the next egg -- it's _another_ Eggplant. In case you're curious, yes it is possible to have two Eggplants torturing you at the same time. Continue downwards past the skulls, and beware a boulder just as you reach the Goal. ##### Area 6, Round 4 ####################################################### Type: Dark Forest (Mirror of X-4) 1: Considering this is our sixth time through it, one would ought to have this stage memorized by now. Move right past the Zigmos and jump over the fire pits as per usual. A small group of Cavas' and a Cobra will greet you before you reach the next section, but not much to worry about. Be sure to open the egg... it contains a Flower, or Milk if you kick it over into Section 2. 2: Get rid of the Coyote at the beginning of this section, then continue past the campfires and rocks. Once you reach the routine group of Kellos, you can find a hidden egg (look for it in front of where the first Kello is sitting). After defeating or dodging all of them (six, as you could have guessed), take out the Zigmos and use the Springboard to vault over the rocks and campfire. Collide with the wandering Pooter to receive your Pot Bonus, then proceed onto section 3. 3: After bypassing another small army of Zigmos, you'll come out into the open, as you always have at this point in the stage. Dash past the Zigmo formation (you'll have to leap over or defeat the last two), and get rid of the Coyote that charges up behind you. 4: Run up the hill past rocks and boulders, and leap over the several fire pits as you reach the top. Look out for a Kello as you land, then proceed onward to the boss! Boss: Once again, it's your friendly neighborhood Witch Doctor, only this time faster and more powerful than before. First note that from now on BOTH platforms leading up to the boss will drop out from underneath you, so be quick as you jump across (i.e don't fall). Once you meet up with him, perform the normal strategy (you should know it by now ;). After 18 hits with your weapon, his seventh form will appear, and retreat. Onward to Area 7! ##### Area 7, Round 1 ####################################################### Type: Ice Temple (Mirror of 4-3) 1: If Area 4-3 wasn't hard enough for you, here's a more difficult version of it. Move to the right as always, and break open the egg to find a Flower. Proceed past the flaming skulls and Icicles (they make such a great pair, eh?), but after you leap over the campfire, look out for a boulder that decides it wants to bowl you over. Avoid it, and proceed onto section 2. 2: Get rid of the Kello (as annoying as ever), and watch out for two more of them once you reach the bottom platform (and with Icicles falling down from above.. great). Leap over the fire pits and then the series of rocks, and then be careful of an oddly-placed Zigmo. There is also a hidden egg somewhere around here, but I'm not sure exactly where. Anyway, continue onward to reach section 3. 3: Leap over the rocks as you climb up the "steps", as well as the fire pit at the top. Note that just past the fire pit is a hidden egg should you wish to snag its contents. Traverse the moving platforms, but look out for a few Zigmos who are out to make things (more) difficult. Once you come to the series of small platforms, carefully jump across avoiding yet more Zigmos, and you'll reach a springboard. This next part is rather cruel, as you'll have to do a running jump onto the springboard to get the Pot Bonus and land safely on the other side, but there is an Eggplant waiting for you, which you will most likely land on if you try for the Pot Bonus. Caveat Emptor. However if you're really good, you can get the Pot Bonus, then land on the very edge of the platform, and quickly jump again to clear the egg. It's a difficult maneuver, but it can be done. Then proceed on to section 4. 4: Head down the steps past the Bassers and Skulls, as well as several Kellos on your way back up. Look for a hidden egg once you reach the top, then jump across the last few moving platforms to reach the Goal!! ##### Area 7, Round 2 ####################################################### Type: Ocean II (Mirror of 2-1/5-1) 1: Kick open the egg to find a Flower, then run along the island past numerous Sneils and Octs. Be sure to look for a hidden egg near the edge of the island as well. After a bit of cloud-hopping you'll reach the next island where there is a backwards Kello waiting to chase you into Section 2. If you have a weapon, get rid of him now to save yourself the trouble. 2: Quickly jump across the three clouds (all of which fall out.. be careful), then in between the fire pits onto the next island. The egg contains a Skateboard, should you wish to use it. The first incoming Pooter is actually the Pot Bonus, but considering the circumstances it could be a bit difficult to trip her and not get either fried or bitten by the Oct in the process. Continue along the island past many Pooters and a few boulders, and watch for a few Cavas' as you leap over the fire pits. 3: Get rid of the three Kellos near the beginning of this section, and look for a hidden egg at the very edge of the island. Then all you have to do is hop across the next few islands to reach the final section. If you have a weapon, you can stand on the clouds and pick off the Octs that are hanging around each island to make things easier. 4: Watch for a couple of incoming Walers as you hop across the clouds here, and once you reach the series of elevating clouds, wait for a pair to descend, then quickly jump onto the bottom cloud, up to the top cloud, then over to the ledge above. Then just make a leap down onto the last island to reach the finish line! ##### Area 7, Round 3 ####################################################### Type: Underground Building (Mirror of 2-3/5-2) 1: OK, who turned off all the color? This cavern looks very... well, grey, but at least you'll have no problem seeing where you're going. Open up the egg to find a Flower, then move to the right past a few Bassers and a boulder. Continue onward past a Kello and a Coyote, and before leaping over the fire pit, look out for a flock of Cavas' incoming from the right. Then you can safely proceed onward to section 2. 2: Open the egg to find a Skateboard, then proceed past the pair of Cobras (and boulders). Hop across the next few ledges, taking out the skulls and occassional Cobra that get in your way, and once you reach the lone rock, watch out for a pair of Kellos just behind it. Go past the next rock and Pooter group to reach Section 3. 3: As before, the object of this section is to hop across the various platforms. All you'll need to do is make sure you avoid the obstacles as you jump from platform to platform. You can find the Pot Bonus at the end of this section, as well. First stand on the next-to-last platform (the one just left of the Pot Bonus), and inch forward until a Boulder rolls in from the right and off the ledge. Then, jump to the next platform and it will drop. Stay on it long enough to grab the Pot Bonus, then jump to the next ledge. Then proceed to the final section. 4: Hop across a few ledges to reach a series of moving platforms in which some Bassers and Cavas' will attempt to ambush you. Take it slowly and you should be able to avoid them easily enough. Head past the group of Kellos once you reach the next ledge, and hop across a few more moving platforms (once again, watch out for the Bassers) to reach the Goal! ##### Area 7, Round 4 ####################################################### Type: Dark Forest (Mirror of X-4) 1: This stage should have been laid to rest a long time ago, yet here it is again in it's seventh incarnation. As always, move right past the army of Zigmos (without a weapon this will indeed be quite difficult). When you reach a pair of Rocks, look out for a few incoming Cavas', then exterminate the backwards Kello to avoid having him chase you into the next section. Kick the egg into Section 2 to receive some Milk and continue. 2: A Coyote appears once again at the beginning of this section, so avoid or defeat him, then head past the rocks and fire pits. Jump over a pair of fire pits, and get ready to face down the Kellos as usual (you guessed it -- seven of them this time). Use the springboards to get you across the campfires and rocks, but don't open the egg as it's an eggplant. Icky. 3: In Section 3, first get rid of another large group of Zigmos, and you'll come out into the open. Dash past the line of Zigmos (once again, leap over the last two), and get rid of the incoming Coyote once you pass. Three Pooters will move in from the right... the last one moves a bit slower than the others, making it look a tad suspicious. You guessed it, it's the Pot Bonus. Collide with it and grab your prize, then proceed onto Section 4. 4: Rocks and boulders litter the path as you climb the hill, so look out for them as well as pair of Pooters as you near the top. Jump over the three fire pits and note a hidden egg located directly to the right of the last campfire. Bypass one last Kello and four rocks, and proceed onto the Boss's lair! Boss: For the seventh time, you must face down the Witch Doctor. For the seventh time, he is tougher and faster then before. And for the seventh time, all you have to do is use the same old strategy. Jump and fire your weapons at his head, stopping every now and then to leap over a fireball he throws. Surely nothing you haven't done before. After taking 20 hits, his final form will appear and run off to the final area. Now only Area 8 remains... ##### Area 8, Round 1 ####################################################### Type: Wasteland (Mirror of 4-2/6-3) 1: Area 8 starts in full force as this torturous level appears... again. Move right and climb the steps, watching out for a boulder that tumbles down. Kick open the egg for a flower, then proceed upwards past a horde of baddies. About halfway up you can find a hidden egg... be sure to look for it. Look out for more baddies (particularly Kellos) as you near the top. At the top you'll cross over in Section 2. 2: You'll have to shift into high gear again as there is absolutely no food in this area. Head up the steps past the pairs of Skulls and Kellos, and incoming boulders will make things even more difficult. Kellos galore will greet you as you go down the other side... just jump over them. At the bottom is another hidden egg.. if you have a good amount of health remaining be sure to look around for it. 3: You can find another hidden egg just after a marker should you wish to get it, then run to the right. The egg contains some ever-useful Milk... drink it up for a health recharge. Descend down the "steps" past all kinds of rocks and Skulls, and when you reach a pair of rocks atop a raised platform, trip the one on the right to find the Pot Bonus. If you sit still on the steps before you reach the group of Bassers (not too far from the Pot Bonus), you can ride up to a Bonus Stage! 4: Use the springboards to vault over the fire pits, and kick open the egg for some more Milk. Do a running jump onto the springboard, and you can clear the rocks and egg at the bottom (Eggplant) as well as the Kello. Continue onward past a few more Skulls and Kellos to reach the finish line. Phew!! ##### Area 8, Round 2 ####################################################### Type: Ocean I (Mirror of 1-2/3-3/6-1) 1: Here in 8-2 the Ocean stage suddenly gets very rough. First make a BIG jump down to the island below (no Eggplant this time, thankfully), then start cloud-hopping to the right past hordes of Octs and Walers (yes, Walers will come at you almost non-stop during this stage. Erk.). Make another large jump onto the next island, then continue cloud-hopping past a few more Walers. You'll soon reach Section 2! 2: Start your cloud-hopping escapade once again, still watching for those Octs and ultra-annoying Walers. Once you manage to make it to the next island, search in front of the palm tree for a hidden egg. Get rid of the lone Pooter and proceed to Section 3. 3: Jump to the next island and kick open the egg to free Honey Girl! Dash like mad through anything and everything that gets in your path, and with any luck you will be able to make it all the way to the final section before your invincibility wears off. 4: Search at the edge of the island for a hidden egg, then start cloud-hopping across the final section. Walers and Octs galore are here to greet you as always, so proceed with caution. Be sure to grab the Pot Bonus as you hop along the clouds, and look out for a couple of Cavas' after you pass by the elevating clouds. Make one last jump across the last two clouds, and cross the finish line! ##### Area 8, Round 3 ####################################################### Type: Temple (Mirror of 3-1/5-3) 1: I told you it was coming, and here it is. 8-3 is by far the hardest stage in the game, as you'll soon see. Grab the Skateboard if you wish (not recommended), then move right past the rocks and fire pits. Make sure to avoid both the Kellos and the egg on the way down the steps (it's an Eggplant, which you certainly don't need), and use the platforms to ride up to the ledge above. Take out the Basser as you drop down, then move onto Section 2. 2: Open the egg to find yet another Skateboard (or just kick it off the ledge and be gone with it), then use the platforms to jump up to the ledge above. Look for a hidden egg at the top of the steps, then move downwards past Skulls, Kellos, and boulders. Use the elevating platform to jump up to the ledge above, then clear the springboards to reach Section 3. 3: Kick open the egg to receive some milk. Jump across the moving platforms, while watching out for the Bassers that swoop down upon you. This part isn't fun at all, especially if you don't have a weapon. Look for a hidden egg on the very edge of the ledge once you make it across, then proceed onto the last section. 4: Jump over the fire pits and boulders as you climb the steps, then when you reach the top, inch forward until the fire pit on the left passes out of sight. Now get ready for the hardest section in the entire game. If you'll remember from 5-3, all the platforms will drop out, so you will have to go at full speed, but this time you also have Bassers to worry about!! All I can say is... good luck. When you do finally manage to make it across, trip the fire pit on the final platform to obtain the Pot Bonus, and cross the finish line! ##### Area 8, Round 4 ####################################################### Type: Dark Forest (Mirror of X-4) 1: This is it... the final stage, even though we've seen it seven times already. Head to the right past the hordes of Zigmos (note that you can find a hidden egg just under the first very Zigmo), as well as a couple of out-of-place Kellos. As before, look out for some Cavas' as you jump across the rocks during the final part of this section, and kick the egg into Section 2 to receive some Milk! 2: Dispatch the incoming Coyote and continue right. Note that just before the first rock another hidden egg can be found. Jump over the rocks (be careful not to hit any or else you will trip almost continuously across them!), then jump over a few fire pits to reach the stage's sect of Kellos (eight of them, as expected). As always, use the springboard to vault over the obstacles, then take out the backwards Kello to be rid of the nuisance. 3: Move right past more hordes of Zigmos, but avoid the egg -- it's an Eggplant. Look for a hidden egg shortly afterwards (there sure are a lot of those around here, aren't there?), then continue onward to come out into the open. Dash past the line of Zigmos, but jump over the last two, as always, then get rid of the Kello before dealing with the Coyote. 4: Watch for a couple of rocks and boulders as you climb up the hill and note that the very first fire pit at the top of the hill is the final Pot Bonus. Make sure you are facing LEFT when you trip it, else you will trip right into the other fire pits! Get it, then leap the remaining fire pits and dispatch one last Kello. Destroy the line of rocks and proceed onto the final battle with the Witch Doctor! Boss: There's nowhere for the Witch Doctor to run this time. He is now in his most powerful form, meaning he is extremely fast and can take many hits (??) before dying, but unfortunately his pattern is exactly the same as the previous bosses. Therefore, treat him as such, and use the normal boss strategy on him. Hopefully you've had enough practice fighting bosses up to this point that he won't be all that tough to defeat. ;) Once the Witch Doctor is defeated once and for all, you'll see the very generic ending in which Master Higgins saves his sweetheart, Tina. Congratulations, you've finished the game! Now Master Higgins and Tina can live happily ever after... or at least until Adventure Island 2 that is! ^_^ ******** END OF WALKTHROUGH ******** ##### Pot Bonus Locations #################################################### This section is a compilation of the locations of the Pot Bonuses in each of the 32 stages. You can refer to this list if you just want to find the Bonuses without having to resort to the full-blown walkthrough. 1-1: Section 4, visible near the end of the stage. Use the springboards to vault up to it. 1-2: Visible among the clouds in Section 4. 1-3: Visible near the very end of the stage. Use the platform to ride down to it, grab it, then quickly jump onto the final ledge. 1-4: Visible among the Zigmos near the very beginning of the stage. 2-1: Visible in Section 3, among the clouds. 2-2: Visible in Section 2... use the Springboard to vault up to it. 2-3: Visible among the final few moving platforms in Section 4, near the end of the stage. 2-4: Hidden in the lone rock just before the beginning of Section 3. 3-1: Hidden in the rock against the tall ledge near the end of Section 1. 3-2: In Section 3 there is a Kello facing to the right. Jump over it and run, and it will chase you down. After leaping four times it will suddenly change into the Pot Bonus! 3-3: Visible in Section 4, near the bottom of the screen. Drop down to it as soon as a cloud platform elevates from the bottom. 3-4: Hidden in the first rock you come to in Section 4. 4-1: Hidden among a group of three rocks near the beginning of Section 4. The Pot Bonus is inside the rock on the far right. 4-2: Hidden in a rock at the top of the 'mountain' in Section 2. 4-3: Hidden in a rock on the way of the 'stairs' at the beginning of Section 3. 4-4: Visible near the end of Section 2. Use the Springboard to vault up to it. 5-1: Hidden in the very last Sneil on the first island. 5-2: Hidden in the first of a group of Pooters near the end of Section 2. 5-3: Hidden among a group of three rocks after crossing the springboards at the end of Section 2. The Pot Bonus is inside the middle rock. 5-4: Hidden in the suspicious-looking Sneil just before the entrance to Section 4. 6-1: Hidden in the lone Cobra near the end of Section 2. 6-2: Visible in Section 3... use the springboard to vault up to it. 6-3: Hidden in a campfire shortly after the egg containing Honey Girl. 6-4: Hidden in a wandering Pooter just before Section 3. 7-1: Visible in Section 3... you'll need to do a very careful springboard jump in order to get it. (See 7-1 Walkthrough for full details) 7-2: Hidden in the first Pooter during Section 2. 7-3: Visible near the end of Section 3. Ride the platform down and grab the Pot Bonus, then quickly jump over to the next ledge. 7-4: Hidden in the slow-moving Pooter just before Section 4. 8-1: Hidden among a group of two rocks on a raised platform just before the group of Bassers in Section 3. The rock on the right contains the Pot Bonus. 8-2: Visible in Section 4, among the clouds. 8-3: Hidden in the campfire on the very last platform. 8-4: Hidden in the far-left campfire atop the hill in Section 4. Be sure to be facing left when you hit it, as there are other fires nearby. ##### Closing Notes ########################################################## This ends my guide for Adventure Island. If you have any questions, comments, suggestions, or anything else pertaining to the guide or the game, feel free to E-mail me at "dalez@intercom.net". I certainly hope that this guide was able to be of some of use to you. Farewell!! LEGAL BABBLE: This Adventure Island FAQ Copyright (C) 2001 by Dalez. This FAQ may be distributed freely, placed on sites, etc, AS LONG AS it remains in its full and original form and the author is given proper credit for his work. It is intended for private and personal use only, and is NOT licensed for commercial purposes. Individuals wishing to use any part of this guide in any guide or compilation of their own must first obtain permission from the author to do so. The game itself is Copyright (C) 1987 by Hudson Soft. ----------------------------------------EOF------------------------------------